Created for Elsewhere Museum, this Virtual Reality sound montage is a community portrait of Greensboro’s Hamburger Square told through the stories of its citizens exploring the past, present, and future of the city’s historic crossroads. Augmented Reality links montages of community…
Created for the Open Source Gallery, Anamorphosis was a spatial and relational exploration of what makes and defines a neighborhood, set in, and inspired by, the area surrounding the gallery. The exhibit’s video and photo installations sought to collectively make visible…
Designed for the New York Transit Museum’s Platform series, Tell-A-Commute was a crowdsourced neighborhood photo diary documenting the collective observations of New Yorkers on their daily commute. This participatory project used smartphone photography and interactive texting to compile a collaborative visual portrait of…
Locative Game exhibited at the Hammer Museum as part of the group show, Game Room. Designed to bring visitors out of the gallery and into the surrounding neighborhood, players picked up instructions at the gallery and used them to navigate…